About MeAbout Me

Hi! My name is Miguel Alexander García, passionate about graphic arts, multimedia and of course video games. From an early age interested in design and technology, which led me to obtain my professional degree in graphic design and then specialize in web and multimedia design. Over the years I have carried out multiple gamified projects for different platforms and I have worked in various companies in the advertising and web development field. My gaming experience started with the Atari 2600, however the most important console for me was the first Playstation. Among my favorite titles are: Final Fantasy, Megaman, The Witcher, Castlevania, and Dragon Age.

I started developing video games when I was studying graphic design, which encouraged me to venture into the field of programming and finish my first video game with the Macromedia Flash tool. In 2008 I started an enterprise in Venezuela (my native country) for the development of video games in web browsers called "Anigrama" with which I obtained valuable knowledge and pleasant experiences. With this project I managed to publish my first 2D / 3D games on Android devices with the Unity engine until 2014.

The challenging world of video games and graphic design are closely related which has allowed me to exploit and improve my skills in UI / UX, audio and video editing, programming, illustration, texturing, modeling and 3D animation. In 2019 I started a new project called "Ludibyte Games" in Peru, dedicated to the development of video games for different platforms and the dissemination of educational material through videos, blog articles and specialized courses, as well as the creation of 2D/3D graphic resources for video games.

Technologies
Tools
Unity
Unreal Engine
Autodesk 3Ds Max
Blender
Zbrush
Substance Painter
Google Sketchup
Google Web Designer
FL Studio
Adobe Photoshop
Adobe Animate
Adobe Premiere
Adobe After Effects
Adobe Audition
Adobe Illustrator
Corel Draw
Autodesk SketchBook
Miguel Alexander García Full Stack Designer